2 #include "block/component.hpp"
3 #include "nlohmann/json_fwd.hpp"
4 #include "pool/package.hpp"
5 #include "util/placement.hpp"
6 #include "util/uuid.hpp"
7 #include "util/uuid_ptr.hpp"
23 const Package *alternate_package =
nullptr;
28 bool update_package(
const class Board &brd);
29 void update_texts(
const class Board &brd);
31 void update(
const class Board &brd);
32 std::set<UUID> get_nets()
const;
37 bool omit_silkscreen =
false;
39 bool omit_outline =
false;
40 std::vector<uuid_ptr<Text>> texts;
42 std::string replace_text(
const std::string &t,
bool *replaced =
nullptr)
const;
44 UUID get_uuid()
const;
45 json serialize()
const;
46 static std::vector<UUID> peek_texts(
const json &j);
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
Definition: board_package.hpp:15
A Component is an instanced Entity in a Block.
Definition: component.hpp:39
Definition: package.hpp:29
Definition: placement.hpp:8
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: uuid_ptr.hpp:8
a class to store JSON values
Definition: json.hpp:166
basic_json<> json
default JSON class
Definition: json_fwd.hpp:61
Definition: common.hpp:284