Horizon
rule_clearance_copper.hpp
1 #pragma once
2 #include "common/common.hpp"
3 #include "rules/rule.hpp"
4 #include "rules/rule_match.hpp"
5 
6 namespace horizon {
7 class RuleClearanceCopper : public Rule {
8 public:
9  RuleClearanceCopper(const UUID &uu);
10  RuleClearanceCopper(const UUID &uu, const json &j, const RuleImportMap &import_map);
11  json serialize() const override;
12 
13  std::string get_brief(const class Block *block = nullptr) const override;
14  bool is_match_all() const override;
15  bool can_export() const override;
16 
17  RuleMatch match_1;
18  RuleMatch match_2;
19  int layer = 10000;
20  uint64_t routing_offset = 0.05_mm;
21 
22  uint64_t get_clearance(PatchType a, PatchType b) const;
23  void set_clearance(PatchType a, PatchType b, uint64_t c);
24  uint64_t get_max_clearance() const;
25 
26 private:
27  std::array<uint64_t, static_cast<size_t>(PatchType::N_TYPES) * static_cast<size_t>(PatchType::N_TYPES)> clearances;
28 };
29 } // namespace horizon
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
Definition: rule_clearance_copper.hpp:7
Definition: rule.hpp:33
Definition: rule_match.hpp:8
Definition: rule.hpp:53
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
a class to store JSON values
Definition: json.hpp:166
zip_uint64_t uint64_t
zip_uint64_t_t typedef.
Definition: zip.hpp:108