Horizon
Here is a list of all documented file members with links to the documentation:
- b -
BASE_SEQ :
layers_id_colors_and_visibility.h
- d -
DOT_WIDTH_MILS :
geometry_utils.h
- f -
FlipLayer() :
layers_id_colors_and_visibility.h
FlipLayerMask() :
layers_id_colors_and_visibility.h
- g -
GAL_LAYER_ID :
layers_id_colors_and_visibility.h
GAL_LAYER_ID_BITMASK_END :
layers_id_colors_and_visibility.h
GAL_LAYER_ID_END :
layers_id_colors_and_visibility.h
GAL_LAYER_INDEX :
layers_id_colors_and_visibility.h
GERBVIEW_LAYER_ID :
layers_id_colors_and_visibility.h
GERBVIEW_LAYER_ID_RESERVED :
layers_id_colors_and_visibility.h
GetArcToSegmentCount() :
geometry_utils.cpp
,
geometry_utils.h
GetCircletoPolyCorrectionFactor() :
geometry_utils.cpp
,
geometry_utils.h
GetNetnameLayer() :
layers_id_colors_and_visibility.h
GetVectorSnapped45() :
geometry_utils.h
- i -
IsBackLayer() :
layers_id_colors_and_visibility.h
IsCopperLayer() :
layers_id_colors_and_visibility.h
IsFrontLayer() :
layers_id_colors_and_visibility.h
IsNetnameLayer() :
layers_id_colors_and_visibility.h
IsNonCopperLayer() :
layers_id_colors_and_visibility.h
IsPcbLayer() :
layers_id_colors_and_visibility.h
IsUserLayer() :
layers_id_colors_and_visibility.h
IsValidLayer() :
layers_id_colors_and_visibility.h
- l -
LAYER_ANCHOR :
layers_id_colors_and_visibility.h
LAYER_AUX_ITEMS :
layers_id_colors_and_visibility.h
LAYER_CURSOR :
layers_id_colors_and_visibility.h
LAYER_DRAW_BITMAPS :
layers_id_colors_and_visibility.h
LAYER_DRC :
layers_id_colors_and_visibility.h
LAYER_GP_OVERLAY :
layers_id_colors_and_visibility.h
LAYER_ID_COUNT :
layers_id_colors_and_visibility.h
LAYER_MOD_BK :
layers_id_colors_and_visibility.h
LAYER_MOD_FR :
layers_id_colors_and_visibility.h
LAYER_MOD_REFERENCES :
layers_id_colors_and_visibility.h
LAYER_MOD_TEXT_INVISIBLE :
layers_id_colors_and_visibility.h
LAYER_MOD_VALUES :
layers_id_colors_and_visibility.h
LAYER_NO_CONNECTS :
layers_id_colors_and_visibility.h
LAYER_NON_PLATEDHOLES :
layers_id_colors_and_visibility.h
LAYER_NUM :
layers_id_colors_and_visibility.h
LAYER_PAD_BK :
layers_id_colors_and_visibility.h
LAYER_PAD_FR :
layers_id_colors_and_visibility.h
LAYER_PAD_FR_NETNAMES :
layers_id_colors_and_visibility.h
LAYER_PADS_PLATEDHOLES :
layers_id_colors_and_visibility.h
LAYER_PADS_TH :
layers_id_colors_and_visibility.h
LAYER_PCB_BACKGROUND :
layers_id_colors_and_visibility.h
LAYER_SELECT_OVERLAY :
layers_id_colors_and_visibility.h
LAYER_VIA_BBLIND :
layers_id_colors_and_visibility.h
LAYER_VIA_MICROVIA :
layers_id_colors_and_visibility.h
LAYER_VIA_THROUGH :
layers_id_colors_and_visibility.h
LAYER_VIAS_HOLES :
layers_id_colors_and_visibility.h
LAYER_WORKSHEET :
layers_id_colors_and_visibility.h
- n -
NETNAMES_LAYER_ID :
layers_id_colors_and_visibility.h
NETNAMES_LAYER_ID_RESERVED :
layers_id_colors_and_visibility.h
NETNAMES_LAYER_INDEX :
layers_id_colors_and_visibility.h
- o -
operator+() :
layers_id_colors_and_visibility.h
- p -
PCB_LAYER_ID :
layers_id_colors_and_visibility.h
- s -
SCH_LAYER_ID :
layers_id_colors_and_visibility.h
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1.9.1