2 #include "common/common.hpp"
3 #include "common/text.hpp"
4 #include "layer_display.hpp"
5 #include "selectables.hpp"
7 #include "triangle.hpp"
8 #include "object_ref.hpp"
9 #include "fragment_cache.hpp"
10 #include "util/placement.hpp"
11 #include "util/text_data.hpp"
12 #include "color_palette.hpp"
15 #include <unordered_map>
18 #include "picture.hpp"
19 #include "util/vector_pair.hpp"
34 void update(
const class Sheet &sheet);
35 void update(
const class Padstack &padstack,
bool edit =
true);
36 void update(
const class Package &pkg,
bool edit =
true);
37 enum class PanelMode { INCLUDE, SKIP };
38 void update(
const class Board &brd, PanelMode mode = PanelMode::INCLUDE);
39 void update(
const class Frame &fr,
bool edit =
true);
40 void update(
const class Decal &dec,
bool edit =
true);
42 ObjectRef add_line(
const std::deque<Coordi> &pts,
int64_t width, ColorP color,
int layer);
54 virtual void update_markers()
59 void set_layer_display(
int index,
const LayerDisplay &ld);
60 void set_layer_color(
int layer,
const Color &color);
62 bool layer_is_visible(
int layer)
const;
65 bool show_all_junctions_in_schematic =
false;
66 bool show_text_in_tracks =
false;
67 bool show_text_in_vias =
false;
69 virtual bool get_flip_view()
const
74 virtual float get_view_angle()
const
79 std::pair<Coordf, Coordf> get_bbox(
bool visible_only =
true)
const;
81 static const int first_overlay_layer = 30000;
84 std::map<int, vector_pair<Triangle, TriangleInfo>> triangles;
85 std::list<CanvasPicture> pictures;
89 using ObjectRefIdx = std::map<int, std::pair<size_t, size_t>>;
90 std::unordered_map<ObjectRef, ObjectRefIdx> object_refs;
91 void begin_group(
int layer);
93 std::vector<ObjectRef> object_refs_current;
94 std::vector<ObjectRefIdx *> object_ref_idx;
95 void object_ref_push(
const ObjectRef &ref);
96 template <
typename... Args>
void object_ref_push(Args... args)
100 void object_ref_pop();
102 void render(
const class Symbol &sym,
bool on_sheet =
false,
bool smashed =
false, ColorP co = ColorP::FROM_LAYER);
103 void render(
const class Junction &junc,
bool interactive =
true, ObjectType mode = ObjectType::INVALID);
105 void render(
const class Line &line,
bool interactive =
true, ColorP co = ColorP::FROM_LAYER);
106 void render(
const class SymbolPin &pin,
bool interactive =
true, ColorP co = ColorP::FROM_LAYER);
107 void render(
const class Arc &arc,
bool interactive =
true, ColorP co = ColorP::FROM_LAYER);
108 void render(
const class Sheet &sheet);
110 void render(
const class LineNet &line);
111 void render(
const class NetLabel &label);
112 void render(
const class BusLabel &label);
113 void render(
const class Warning &warn);
115 void render(
const class BusRipper &ripper);
116 void render(
const class Text &text,
bool interactive =
true, ColorP co = ColorP::FROM_LAYER);
117 void render(
const class Padstack &padstack,
bool interactive =
true);
118 void render(
const class Polygon &polygon,
bool interactive =
true, ColorP co = ColorP::FROM_LAYER);
119 void render(
const class Shape &shape,
bool interactive =
true);
120 void render(
const class Hole &hole,
bool interactive =
true);
121 void render(
const class Package &package,
bool interactive =
true,
bool smashed =
false,
122 bool omit_silkscreen =
false,
bool omit_outline =
false);
123 void render_pad_overlay(
const class Pad &pad);
124 void render(
const class Pad &pad);
125 enum class OutlineMode { INCLUDE, OMIT };
126 void render(
const class Board &brd,
bool interactive =
true, PanelMode mode = PanelMode::INCLUDE,
127 OutlineMode outline_mode = OutlineMode::INCLUDE);
128 void render(
const class BoardPackage &pkg,
bool interactive =
true);
129 void render(
const class BoardHole &hole,
bool interactive =
true);
130 void render(
const class Track &track,
bool interactive =
true);
131 void render(
const class Via &via,
bool interactive =
true);
133 void render(
const class Frame &frame,
bool on_sheet =
false);
136 void render(
const class Picture &pic);
137 void render(
const class Decal &decal,
bool interactive =
true);
140 bool needs_push =
true;
141 virtual void request_push() = 0;
142 virtual void push() = 0;
144 void set_lod_size(
float size);
147 bool tr =
true,
uint64_t width = 0);
148 void draw_cross(
const Coord<float> &o,
float size, ColorP color = ColorP::FROM_LAYER,
int layer = 10000,
149 bool tr =
true,
uint64_t width = 0);
150 void draw_plus(
const Coord<float> &o,
float size, ColorP color = ColorP::FROM_LAYER,
int layer = 10000,
151 bool tr =
true,
uint64_t width = 0);
152 void draw_box(
const Coord<float> &o,
float size, ColorP color = ColorP::FROM_LAYER,
int layer = 10000,
153 bool tr =
true,
uint64_t width = 0);
154 void draw_arc(
const Coord<float> ¢er,
float radius,
float a0,
float a1, ColorP color = ColorP::FROM_LAYER,
156 void draw_circle(
const Coord<float> ¢er,
float radius, ColorP color = ColorP::FROM_LAYER,
int layer = 10000);
157 std::pair<Coordf, Coordf> draw_arc2(
const Coord<float> ¢er,
float radius0,
float a0,
float a1, ColorP color,
159 void draw_arc0(
const Coord<float> ¢er,
float radius0,
float a0,
float a1, ColorP color,
int layer,
161 std::pair<Coordf, Coordf> draw_text0(
const Coordf &p,
float size,
const std::string &rtext,
int angle,
bool flip,
162 TextOrigin origin, ColorP color,
int layer = 10000,
uint64_t width = 0,
163 bool draw =
true, TextData::Font font = TextData::Font::SIMPLEX,
164 bool center =
false,
bool mirror =
false);
166 virtual void draw_bitmap_text(
const Coordf &p,
float scale,
const std::string &rtext,
int angle, ColorP color,
171 virtual std::pair<Coordf, Coordf> measure_bitmap_text(
const std::string &text)
const
173 return {{0, 0}, {0, 0}};
176 enum class TextBoxMode { FULL, LOWER, UPPER };
178 virtual void draw_bitmap_text_box(
const Placement &q,
float width,
float height,
const std::string &s, ColorP color,
179 int layer, TextBoxMode mode)
183 void draw_error(
const Coordf ¢er,
float scale,
const std::string &text,
bool tr =
true);
184 std::tuple<Coordf, Coordf, Coordi> draw_flag(
const Coordf &position,
const std::string &txt,
int64_t size,
185 Orientation orientation, ColorP color = ColorP::FROM_LAYER);
186 void draw_lock(
const Coordf ¢er,
float size, ColorP color = ColorP::FROM_LAYER,
int layer = 10000,
189 virtual bool img_layer_is_visible(
int layer)
const
193 virtual void img_net(
const class Net *net)
196 virtual void img_polygon(
const Polygon &poly,
bool tr =
true)
199 virtual void img_padstack(
const Padstack &ps)
202 virtual void img_set_padstack(
bool v)
205 virtual void img_line(
const Coordi &p0,
const Coordi &p1,
const uint64_t width,
int layer = 10000,
bool tr =
true);
206 virtual void img_hole(
const Hole &hole)
209 virtual void img_patch_type(PatchType type)
212 virtual void img_draw_text(
const Coordf &p,
float size,
const std::string &rtext,
int angle,
bool flip,
213 TextOrigin origin,
int layer = 10000,
uint64_t width = 0,
214 TextData::Font font = TextData::Font::SIMPLEX,
bool center =
false,
bool mirror =
false)
217 bool img_mode =
false;
218 bool img_auto_line =
false;
221 void transform_save();
222 void transform_restore();
223 std::list<Placement> transforms;
226 std::vector<Target> targets;
230 std::map<int, Color> layer_colors;
231 Color get_layer_color(
int layer)
const;
233 std::map<int, LayerDisplay> layer_display;
235 UUID sheet_current_uuid;
237 TriangleInfo::Type triangle_type_current = TriangleInfo::Type::NONE;
239 std::map<std::pair<LayerRange, bool>,
int> overlay_layers;
240 int overlay_layer_current = first_overlay_layer;
241 int get_overlay_layer(
const LayerRange &layer,
bool ignore_flip =
false);
242 bool is_overlay_layer(
int overlay_layer,
int layer)
const;
251 size_t group_size = 0;
Graphical arc.
Definition: arc.hpp:20
Definition: board_decal.hpp:11
Definition: board_hole.hpp:12
Definition: board_package.hpp:15
Definition: board_panel.hpp:7
Makes a Bus available on the schematic.
Definition: bus_label.hpp:16
Make a Bus member's Net available on the schematic.
Definition: bus_ripper.hpp:19
Definition: annotation.hpp:7
Definition: canvas.hpp:22
Definition: common.hpp:234
Definition: connection_line.hpp:15
Definition: dimension.hpp:12
Definition: fragment_cache.hpp:7
A hole with diameter and position, that's it.
Definition: hole.hpp:18
A Junction is a point in 2D-Space.
Definition: junction.hpp:20
Definition: layer_display.hpp:5
Definition: layer_provider.hpp:7
Definition: layer_range.hpp:7
LineNet is similar to Line, except it denotes electrical connection.
Definition: line_net.hpp:17
Graphical line.
Definition: line.hpp:19
Displays the junction's Net name it is attached to.
Definition: net_label.hpp:20
Definition: object_ref.hpp:7
Definition: package.hpp:29
Definition: padstack.hpp:21
Definition: picture.hpp:10
Definition: placement.hpp:8
Polygon used in Padstack, Package and Board for specifying filled Regions.
Definition: polygon.hpp:27
GND symbols and the like.
Definition: power_symbol.hpp:16
Definition: schematic_junction.hpp:6
Definition: schematic_symbol.hpp:17
Definition: selectables.hpp:65
Definition: selection_filter.hpp:6
For commonly used Pad shapes.
Definition: shape.hpp:18
Definition: symbol.hpp:19
Definition: symbol.hpp:71
Used wherever a user-editable text is needed.
Definition: text.hpp:18
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: warning.hpp:6
Definition: vector_pair.hpp:8
zip_uint64_t uint64_t
zip_uint64_t_t typedef.
Definition: zip.hpp:108
zip_int64_t int64_t
zip_int64_t typedef.
Definition: zip.hpp:103
zip_uint8_t uint8_t
zip_uint8_t typedef.
Definition: zip.hpp:78