2 #include "common/common.hpp"
3 #include "nlohmann/json_fwd.hpp"
5 #include "util/uuid.hpp"
6 #include "util/uuid_path.hpp"
7 #include "util/uuid_ptr.hpp"
23 json serialize()
const;
44 UUID get_uuid()
const;
47 const class Entity *entity =
nullptr;
48 const class Part *part =
nullptr;
53 bool nopopulate =
false;
65 std::map<UUIDPath<2>, std::string> custom_pin_names;
67 std::string replace_text(
const std::string &t,
bool *replaced =
nullptr)
const;
69 json serialize()
const;
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
A Component is an instanced Entity in a Block.
Definition: component.hpp:39
std::map< UUIDPath< 2 >, std::set< int > > pin_names
used to select alternate pin names
Definition: component.hpp:64
std::map< UUIDPath< 2 >, Connection > connections
which Nins are connected to which Net the UUIDPath consists of Gate and Pin UUID
Definition: component.hpp:59
Definition: component.hpp:15
Definition: entity.hpp:14
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Definition: uuid_ptr.hpp:8
a class to store JSON values
Definition: json.hpp:166
basic_json<> json
default JSON class
Definition: json_fwd.hpp:61