Point Cloud Library (PCL) 1.15.0
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processing.h
1/*
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4 * Point Cloud Library (PCL) - www.pointclouds.org
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36 * $Id$
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39
40#pragma once
41
42#include <pcl/pcl_base.h>
43#include <pcl/PolygonMesh.h>
44
45namespace pcl
46{
47 template <typename PointT> class PointCloud;
48
49 /** \brief @b CloudSurfaceProcessing represents the base class for algorithms that takes a point cloud as input and
50 * produces a new output cloud that has been modified towards a better surface representation. These types of
51 * algorithms include surface smoothing, hole filling, cloud upsampling etc.
52 *
53 * \author Alexandru E. Ichim
54 * \ingroup surface
55 */
56 template <typename PointInT, typename PointOutT>
57 class CloudSurfaceProcessing : public PCLBase<PointInT>
58 {
59 public:
60 using Ptr = shared_ptr<CloudSurfaceProcessing<PointInT, PointOutT> >;
61 using ConstPtr = shared_ptr<const CloudSurfaceProcessing<PointInT, PointOutT> >;
62
63 using PCLBase<PointInT>::input_;
64 using PCLBase<PointInT>::indices_;
65 using PCLBase<PointInT>::initCompute;
66 using PCLBase<PointInT>::deinitCompute;
67
68 public:
69 /** \brief Constructor. */
71 {};
72
73 /** \brief Empty destructor */
74 ~CloudSurfaceProcessing () override = default;
75
76 /** \brief Process the input cloud and store the results
77 * \param[out] output the cloud where the results will be stored
78 */
79 virtual void
81
82 protected:
83 /** \brief Abstract cloud processing method */
84 virtual void
86
87 };
88
89
90 /** \brief @b MeshProcessing represents the base class for mesh processing algorithms.
91 * \author Alexandru E. Ichim
92 * \ingroup surface
93 */
94 class PCL_EXPORTS MeshProcessing
95 {
96 public:
97 using Ptr = shared_ptr<MeshProcessing>;
98 using ConstPtr = shared_ptr<const MeshProcessing>;
99
101
102 /** \brief Constructor. */
103 MeshProcessing () = default;
104
105 /** \brief Destructor. */
106 virtual ~MeshProcessing () = default;
107
108 /** \brief Set the input mesh that we want to process
109 * \param[in] input the input polygonal mesh
110 */
111 inline void
113 { input_mesh_ = input; }
114
115 /** \brief Get the input mesh to be processed
116 * \returns the mesh
117 */
120 { return input_mesh_; }
121
122 /** \brief Process the input surface mesh and store the results
123 * \param[out] output the resultant processed surface model
124 */
125 void
127
128 protected:
129 /** \brief Initialize computation. Must be called before processing starts. */
130 virtual bool
132
133 /** \brief UnInitialize computation. Must be called after processing ends. */
134 virtual void
136
137 /** \brief Abstract surface processing method. */
138 virtual void
140
141 /** \brief Abstract class get name method. */
142 virtual std::string
144 { return (""); }
145
146 /** \brief Input polygonal mesh. */
148 };
149}
150
151#include "pcl/surface/impl/processing.hpp"
CloudSurfaceProcessing represents the base class for algorithms that takes a point cloud as input and...
Definition processing.h:58
~CloudSurfaceProcessing() override=default
Empty destructor.
virtual void performProcessing(pcl::PointCloud< PointOutT > &output)=0
Abstract cloud processing method.
shared_ptr< const CloudSurfaceProcessing< PointInT, PointOutT > > ConstPtr
Definition processing.h:61
shared_ptr< CloudSurfaceProcessing< PointInT, PointOutT > > Ptr
Definition processing.h:60
virtual void process(pcl::PointCloud< PointOutT > &output)
Process the input cloud and store the results.
CloudSurfaceProcessing()
Constructor.
Definition processing.h:70
MeshProcessing represents the base class for mesh processing algorithms.
Definition processing.h:95
virtual bool initCompute()
Initialize computation.
virtual void performProcessing(pcl::PolygonMesh &output)=0
Abstract surface processing method.
virtual ~MeshProcessing()=default
Destructor.
MeshProcessing()=default
Constructor.
virtual std::string getClassName() const
Abstract class get name method.
Definition processing.h:143
void setInputMesh(const pcl::PolygonMeshConstPtr &input)
Set the input mesh that we want to process.
Definition processing.h:112
void process(pcl::PolygonMesh &output)
Process the input surface mesh and store the results.
pcl::PolygonMeshConstPtr input_mesh_
Input polygonal mesh.
Definition processing.h:147
shared_ptr< const MeshProcessing > ConstPtr
Definition processing.h:98
PolygonMesh::ConstPtr PolygonMeshConstPtr
Definition processing.h:100
shared_ptr< MeshProcessing > Ptr
Definition processing.h:97
virtual void deinitCompute()
UnInitialize computation.
pcl::PolygonMeshConstPtr getInputMesh() const
Get the input mesh to be processed.
Definition processing.h:119
PCL base class.
Definition pcl_base.h:70
PointCloudConstPtr input_
The input point cloud dataset.
Definition pcl_base.h:147
IndicesPtr indices_
A pointer to the vector of point indices to use.
Definition pcl_base.h:150
bool initCompute()
This method should get called before starting the actual computation.
Definition pcl_base.hpp:138
bool deinitCompute()
This method should get called after finishing the actual computation.
Definition pcl_base.hpp:175
PointCloud represents the base class in PCL for storing collections of 3D points.
PolygonMesh::ConstPtr PolygonMeshConstPtr
shared_ptr< const ::pcl::PolygonMesh > ConstPtr
Definition PolygonMesh.h:97